Open Access Open Access  Restricted Access Subscription or Fee Access

Development and Implementation of Mobile Augmented Reality Systems Application (Live Streaming through Mobile)

K. H. Wandra, Dr. Ketan Kotecha


Augmented Reality (AR), the computer systems that combine the real and the virtual in order to assist users in interacting with their physical environments are called Augmented Reality Systems. Augmented Reality and mobile computing are often mentioned together, as many mobile computing platforms rely on some kind of head-up or head-mounted display to provide continuous access to information, often coupled with hands-free operation. The ultimate goal is to make the mobile computer a part of the user’s normal daily life. Augmented Reality as a user interface for mobile computing is particularly powerful when the computer has access to information on location and situation, so it can provide contextual information. This paper examines the challenges that to develop an algorithm and implementation for MARS Application (Live streaming through Mobile)    on mobile platform


Augmented Reality (AR), Mobile Augmented Reality System(MARS), GSM/GPRS, UMTS, Wi-Fi and WiBro Java 2 Platform Micro Edition (J2ME), Mobile Information Device Profile(MIDP)

Full Text:



"The GSM System for Mobile communications", Michel Mouly and Marie-Bernadette Pautet.

3GPP TS 23.060: "General Packet Radio Service (GPRS); Service description; Stage 2".

3GPP TS 23.002, 3rd Generation Partnership Project; Technical Specification Group GSM/EDGE, Digital cellular telecommunications system (Phase 2+) (GSM); Universal Mobile Telecommunications System (UMTS);Network architecture Available at

Augmented reality : an application for architecture By Anish Tripathi A Thesis Presented to the ,faculty of the school of architecture university of southern california in partial fulfillment of the requirements for the degree master of building science (building science)

K.H.Wandra,Ketan Kotecha,H.H.Wandra“Role Of Wireless Technology for Mobile Augmented Reality Systems”, International Journal of Computer Applications in Engineering, Technology and Sciences (IJ-CA-ETS) ISBN : 0974-3596 , OCTOBER ’08-MARCH’09

S. Feiner, B. MacIntyre, T. H¨ollerer, and A.Webster. A ouringmachine: Prototyping 3D mobile augmented reality systems for exploring the urban enviroment. In Proc. ISWC’97, pages 74–81, Cambridge, MA, USA, October 13–14 1997.

T. H¨ollerer and J. Pavlik. Situated documentaries: Embedding multimedia presentations in the real world. In Proc.ISWC’99, pages 79–86, San Francisco, CA, USA, October 18–19 1999.

[“Java 2 Platform, MicroEdition(J2ME) ”available at products/ sjwtoolkit/

“MobileInformationDeviceProfile(MIDP)”availableat http://java.sun. com/ products/midp

“Connected Limited Device Configuration (CLDC)” available at

“Net Beans 5.5.1” available at


  • There are currently no refbacks.

Creative Commons License
This work is licensed under a Creative Commons Attribution 3.0 License.